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Personal project Out of Time is an explorative action RPG game currently being built in GB Studio to be run on original Gameboy hardware.







Taking place in a ravaged world in the aftermath of a cataclismic temporal event that you may or may not have caused...


The project is being designed to fit the technical limitations of the original system so has strict limits on sprites, colour palettes and system memory.






This is a personal project built on shameless nostalgia and is an exercise in problem solving around imposed restrictions.

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